In King's Conquest, the player is invited to choose a kingdom which he must then defend. He places various objects wherever he likes on the grid. The computer, representing the opposing kingdom, does the same, so the game can now begin. The player must use the cursor to select boxes which will help him to discover and capture his opponent’s possessions. The player who manages to uncover all of his enemy’s possessions wins the game. During the development of this project, the New Media Department was responsible for the graphic design, script development, programming and final integration.